Canvas实现的圆形时间进度条
最近有一个答题的需求,里面有个圆形进度条的需求,样式如下:
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圆形进度
Canvas 实现
这个需求第一想到的就是Canvas来实现,在网上找了些代码不是太符合我们的需求,于是就自己来实现一个精简版:
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function Countdown() { // 设置默认参数 this.settings = { id: "canvas", // ID,canvas一定要有ID属性 size: 130, // 绘制圆形的最大尺寸,宽=高 backgroundColor: "#ff0000",//背景色 borderWidth: 3, // 边框宽度 fontColor: "#ffffff", // 字体颜色 ringColor: "#F16822", // 进度条环形颜色 ringWidth: 5, //进度条宽度 fontSize: 17, time: 20 } } Countdown.prototype.init = function (opt) { this.obj = document.getElementById(this.settings.id); this.callback = opt.callback; this.ctx = this.obj.getContext("2d"); extend(this.settings, opt.settings); this.countdown(); this.obj.width = this.settings.size; this.obj.height = this.settings.size; //以下代码是用来解决移动端显示不清晰的问题(如果是PC或者Paid版就不需要这个,如果都需要请自行添加判断) let dpr = window.devicePixelRatio; let { width: cssWidth, height: cssHeight } = this.obj.getBoundingClientRect(); this.obj.width = dpr * cssWidth; this.obj.height = dpr * cssHeight; this.obj.style.width = this.obj.width + "px"; this.obj.style.height = this.obj.height + "px"; this.ctx.scale(dpr, dpr); }; // 绘制进度条动画 Countdown.prototype.drawAnimate = function () { // 旋转的角度 let deg = Math.PI / 180; let v = schedule * 360, startAng = -90, endAng = -90 + v; this.ctx.beginPath(); this.ctx.arc(this.settings.size / 2, this.settings.size / 2, this.settings.size / 2 - this.settings.borderWidth - this.settings.ringWidth / 2, startAng * deg, endAng * deg, false);//如果你需要逆时针,请改为true this.ctx.lineWidth = this.settings.ringWidth;//这里使用边框方式来实现 this.ctx.lineCap = "round"; this.ctx.strokeStyle = this.settings.ringColor; this.ctx.stroke(); this.ctx.closePath(); }; // 绘制文字 Countdown.prototype.strokeText = function (text) { this.ctx.textAlign = "center"; this.ctx.textBaseline = "middle"; this.ctx.font = this.settings.fontSize + "px" + " microsoft yahei"; this.ctx.fillStyle = this.settings.fontColor; this.ctx.fillText(text + 's', this.settings.size / 2, this.settings.size / 2); }; // 进度条动画 Countdown.prototype.countdown = function () { let oldTime = new Date(), allMs = this.settings.time * 1000;// 如30*1000=30 000ms timer = setInterval(() => { let currentTime = new Date(); // 步长=(当前的时间-过去的时间)/总秒数 schedule = (currentTime - oldTime) / allMs; this.schedule = schedule; this.drawAll(schedule); if (currentTime - oldTime > allMs) { clearInterval(timer); this.drawAll(schedule); this.callback(); } }, 50); }; // 绘制所有 Countdown.prototype.drawAll = function (schedule) { let text = schedule >= 1 ? 0 : parseInt(this.settings.time * (1 - schedule) + 1); // 清除画布 this.ctx.clearRect(0, 0, this.settings.size, this.settings.size); this.drawAnimate(); this.strokeText(text); }; // 对象拷贝 function extend(obj1, obj2) { for (let attr in obj2) { obj1[attr] = obj2[attr]; } } //代码调用 let size = parseInt($(window).width() * 0.16); let ctd = new Countdown(); ctd.init({ settings: { fontColor: "red", size: size, fontSize: 17, time: 15 }, callback() { //此处是进度结束的回调 }, });复制代码
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作者:ModeCai
链接:https://juejin.cn/post/7016587617143619614